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Post by Krall on Jan 23, 2016 19:48:42 GMT
I'm (finally) getting around to working out some of the details of how this is going to work, and I'd like to go over how I'm planning to have your powers work, and whether my view of your powers is correct.
I'm grouping all powers as either Passive or Active. Passive powers are usually always on and not controlled by your character - when a Passive power does something/is activated, I will inform you. Active powers are controlled by your character, and when you want to use them you should PM me first saying what you're doing, then I will reply with the details of what happens, which you may then use as a basis for a post in the thread. Essentially you ask me to use Active powers, and I tell you when your Passive powers do something.
Some of Miriam Asch's powers are a bit of a hybrid, as they're not always on but they're also not controlled directly by the character, but by the angelic entity possessing her. I'm terming these as Passive/Active, which essentially means I will tell you when the powers are available (this may be conditional, e.g. "Your X power is available if you get into Y situation, or if Z happens."), and they then act as Active powers until I state that they are no longer available.
As far as I can tell your powers are as follows:
Marja: -Knowledge of Finnish forest magic. [PASSIVE] -Ability to use magic to blend in, disappear, and take another's appearance. [ACTIVE]
The Nobxing: -Knowledge from numerous previous lifetimes. [PASSIVE] -Toxic blood, sweat. [PASSIVE]
Mortz: -Precognition (of the immediate results of his own actions). [ACTIVE] -Retrocognition (using objects or people, clarity reduces the further back he tries to "see"). [ACTIVE]
Miriam: -Total knowledge of Abrahamic scripture. [PASSIVE] -Ability to understand and speak any language. [PASSIVE] -Ability to sense deceit and sin. [ACTIVE] -Ability to create and manipulate flames. [ACTIVE]
Mary Jane: -Ability to stick to walls. [PASSIVE - It's technically controlled by your character, but this isn't something you need my approval for when you do it.] -Ability to change skin colour. [PASSIVE - As above.] -High metabolism, fast physical healing. [PASSIVE] -Ability to grasp complex ideas easily, and vast mathematical and scientific knowledge, as well as knowledge of alien races and languages. [PASSIVE] -Telekinesis. [ACTIVE]
Joshua: -Negates paranormal powers, and paranormal entities may have difficulty perceiving them. [PASSIVE]
Laurence: -Pyrokinesis. [ACTIVE]
Mortimer: -Ability to understand and make himself understood to anyone. [PASSIVE] -Ability to sense when a death happens. [PASSIVE] -Ability to determine the cause of death from a corpse, as well as emotions associated with the death. [ACTIVE] -Ability to kill any normal mortal thing with a touch. [ACTIVE]
Does that look alright to everyone? Are there any powers I've missed out/misunderstood?
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Post by tardis218 on Jan 23, 2016 20:33:18 GMT
Mine look good.
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Post by theyellowpath on Jan 23, 2016 20:43:52 GMT
Looks good.
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Post by MinnesotaNationalist on Jan 23, 2016 20:46:25 GMT
I can tell my character is going to hate Joshua (at least to start off with)
Anyway, everything looks fine with my character
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Post by Krall on Jan 23, 2016 21:33:52 GMT
Having talked with VortexRocketeer, it turns out Miriam's powers are - in effect - not so ambiguous, and I've edited my post accordingly.
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Post by theyellowpath on Jan 24, 2016 1:33:05 GMT
Does Joshua's negation power happen on touch, or just proximity to him?
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Post by lightninglynx89 on Jan 24, 2016 2:35:53 GMT
Looks really good, hopefully the game starts up soon.
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Mathuen
Junior Member
马萨诸塞州, 中华人民共和国 (Trapped Yo)
Posts: 70
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Post by Mathuen on Jan 24, 2016 6:09:04 GMT
Yeah, pretty good. Although there are more specific things like paranormal beings experiencing pain when touching Joshua and such the main gist of his powers is negation. I can tell my character is going to hate Joshua (at least to start off with) Anyway, everything looks fine with my character Any reason why? I'm curious. :3 Does Joshua's negation power happen on touch, or just proximity to him? Technically on touch. Basically anything paranormal stops on contact with him. This has a slight loophole in that if someone else was say, wounded by something paranormal and Joshua sticks his hand into the wound the wound will start to disappear. The reason why is that it is less that Joshua has a field around him that deflects or stops the paranormal and more that in the area that Joshua takes up there literally is NOTHING paranormal, the paranormal does not exist there, including physical remains and effects of the paranormal. So basically when digging his hands into a paranormally inflicted wound he returns the wounded body to its "mundane" self before the wound. There is of course a limit to this healing loophole. No healing burns, magical lighting, really anything that doesn't leave a big enough opening in the flesh. Theoretically I guess Joshua could always take a knife, cut into the skin of a paranormal wound, and then heal it, but then there is a mundane gash in the person that Joshua can't heal and then the person would start losing blood.....
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Post by MinnesotaNationalist on Jan 24, 2016 6:29:55 GMT
I can tell my character is going to hate Joshua (at least to start off with) Anyway, everything looks fine with my character Any reason why? I'm curious. :3 I intend for my character that when people annoy him (which should be fairly easy) he flicks/slaps to see them in a severe amount of pain do to his toxins. Well, if he tries to do that with Joshua, Joshua will feel only the normal pain of being slapped, pissing off my character even more. It'll be funny to watch to say the least. I do have a question about your character. If another person with similar powers as Joshua comes in contact with Joshua, will their powers negate each other, thus allow each other to affected by the Paranormal, at least while they're in contact?
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Mathuen
Junior Member
马萨诸塞州, 中华人民共和国 (Trapped Yo)
Posts: 70
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Post by Mathuen on Jan 24, 2016 6:41:52 GMT
Any reason why? I'm curious. :3 I intend for my character that when people annoy him (which should be fairly easy) he flicks/slaps to see them in a severe amount of pain do to his toxins. Well, if he tries to do that with Joshua, Joshua will feel only the normal pain of being slapped, pissing off my character even more. It'll be funny to watch to say the least. I do have a question about your character. If another person with similar powers as Joshua comes in contact with Joshua, will their powers negate each other, thus allow each other to affected by the Paranormal, at least while they're in contact? Kek. Well that will be funny. Hmm, you know, I guess it really depends upon the how the two negations interact with each other. If both were like Joshua I guess they could hold hands and dig their nails into each others palms in order to experience the paranormal. Not sure what exact use that could have, but I guess it could be done. My general idea was less that Joshua has an exact power and more that his physical form is like a blank space or void punched into the supernatural. That is why purely paranormal beings can experience pain while touching him, because the void can start to pull on their very existence like they are being eaten. It is also why Joshua can't see a lot of paranormal beings, because the light from their visage stops existing on contact with his eyeballs, so it never creates a signal to get to his brain. I have some thoughts on the finer nature of this void, but for right now i'd likely only explain them to Krall.
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Post by AnachronistRocketeer on Jan 24, 2016 7:47:57 GMT
Well, no offence to Joshua, but I think we may need to stay on opposite sides of any given room. I don't want to constantly be doubled over in pain while trying to investigate a murder just because youre standing next to a person possessed by the image of a seraph.
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Mathuen
Junior Member
马萨诸塞州, 中华人民共和国 (Trapped Yo)
Posts: 70
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Post by Mathuen on Jan 24, 2016 8:03:01 GMT
Well, no offence to Joshua, but I think we may need to stay on opposite sides of any given room. I don't want to constantly be doubled over in pain while trying to investigate a murder just because youre standing next to a person possessed by the image of a seraph. Description of Miriam: " The proud daughter of a career government family, who would grow up as an optimist and who loved the classical myths in which great heroes and brave knights who were needed to fight and win against the evil monsters which tried to take advantage of good people and hurt them. Her Families work, her Shul, and the return of some of her family from the Soviet Union as she grew up would only hone this belief within herself, wanting to be someone who could help stop the great evil of her time, and it's ruthless destruction of anyone who did not do what the State wanted. Excitable, outgoing, and caring, those traits also translated in her into brash dogmatism, knowing something needed to be done regardless of if she knew how to solve it or if something had to be done in the first place." Description of Joshua: "Joshua appears to be very helpful and is naturally attracted to people who want to correct perceived wrongs in the world." So i've got some good news and some bad news...
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Post by AnachronistRocketeer on Jan 24, 2016 9:00:12 GMT
Description of Miriam: " The proud daughter of a career government family, who would grow up as an optimist and who loved the classical myths in which great heroes and brave knights who were needed to fight and win against the evil monsters which tried to take advantage of good people and hurt them. Her Families work, her Shul, and the return of some of her family from the Soviet Union as she grew up would only hone this belief within herself, wanting to be someone who could help stop the great evil of her time, and it's ruthless destruction of anyone who did not do what the State wanted. Excitable, outgoing, and caring, those traits also translated in her into brash dogmatism, knowing something needed to be done regardless of if she knew how to solve it or if something had to be done in the first place." Description of Joshua: "Joshua appears to be very helpful and is naturally attracted to people who want to correct perceived wrongs in the world." So i've got some good news and some bad news... Well, I'm officially going to live in headacheville for the entirety of this campaign. I mean, I'll enjoy your company except for the fact that I see you as a person with an outline of bone searing pain.Fun times all around, I think. At least Mortimer and I can compare fashion choices.
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Post by theyellowpath on Jan 24, 2016 20:11:31 GMT
Yeah, pretty good. Although there are more specific things like paranormal beings experiencing pain when touching Joshua and such the main gist of his powers is negation. I can tell my character is going to hate Joshua (at least to start off with) Anyway, everything looks fine with my character Any reason why? I'm curious. :3 Does Joshua's negation power happen on touch, or just proximity to him? Technically on touch. Basically anything paranormal stops on contact with him. This has a slight loophole in that if someone else was say, wounded by something paranormal and Joshua sticks his hand into the wound the wound will start to disappear. The reason why is that it is less that Joshua has a field around him that deflects or stops the paranormal and more that in the area that Joshua takes up there literally is NOTHING paranormal, the paranormal does not exist there, including physical remains and effects of the paranormal. So basically when digging his hands into a paranormally inflicted wound he returns the wounded body to its "mundane" self before the wound. There is of course a limit to this healing loophole. No healing burns, magical lighting, really anything that doesn't leave a big enough opening in the flesh. Theoretically I guess Joshua could always take a knife, cut into the skin of a paranormal wound, and then heal it, but then there is a mundane gash in the person that Joshua can't heal and then the person would start losing blood..... Mortimer is going to be majorly creeped out by Joshua. As a supernatural being inhabiting a mortal avatar, touching Joshua is going to probably for as long as he keeps contact just disconnect him from his Greater Self that he draws his Death powers from. It'd a moment of 'I AM ALONE,' that Mortimer has probably never felt before. TLDR: Joshua touch = existential crisis. Description of Miriam: " The proud daughter of a career government family, who would grow up as an optimist and who loved the classical myths in which great heroes and brave knights who were needed to fight and win against the evil monsters which tried to take advantage of good people and hurt them. Her Families work, her Shul, and the return of some of her family from the Soviet Union as she grew up would only hone this belief within herself, wanting to be someone who could help stop the great evil of her time, and it's ruthless destruction of anyone who did not do what the State wanted. Excitable, outgoing, and caring, those traits also translated in her into brash dogmatism, knowing something needed to be done regardless of if she knew how to solve it or if something had to be done in the first place." Description of Joshua: "Joshua appears to be very helpful and is naturally attracted to people who want to correct perceived wrongs in the world." So i've got some good news and some bad news... Well, I'm officially going to live in headacheville for the entirety of this campaign. I mean, I'll enjoy your company except for the fact that I see you as a person with an outline of bone searing pain.Fun times all around, I think. At least Mortimer and I can compare fashion choices. Excuse me young lady, but have you seen the light of lime green and pink shirts?
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ruth
New Member
pining for the fjords
Posts: 35
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Post by ruth on Jan 25, 2016 7:55:58 GMT
Added a couple more (non-magical) competencies for Marja to flesh out her personality a bit more. Basically if you like nervy, hubristic gun-wielding paranoiacs obsessed with their own work and the world inside their heads, I'm slightly questioning your taste but I guess Marja's the girl for you.
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Post by Krall on Jan 25, 2016 9:25:57 GMT
Added a couple more (non-magical) competencies for Marja to flesh out her personality a bit more. Basically if you like nervy, hubristic gun-wielding paranoiacs obsessed with their own work and the world inside their heads, I'm slightly questioning your taste but I guess Marja's the girl for you. Heh, alright. How's my assessment of Marja's powers at the top of this page, by the way? Is there anything she can do with her magic beyond blending in/disappearing/taking someone else's appearance?
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ruth
New Member
pining for the fjords
Posts: 35
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Post by ruth on Jan 25, 2016 13:18:57 GMT
Yes, it looks good!
There is a little more that she can do, though it isn't super important/has more to do with the mechanics of Finnish magic than actual powers she has or does use (that is, nothing that doesn't fall under "can use Finnish magic"). For example, as a noita (Finnish mage) her magic operates through the control of various spirits (haltija/luonto) of people and nature. As a result, she can first of all see these omnipresent spirits and second of all manipulate them through her incantations; this is how her powers in manipulating etiäinen work. Though she can do other things with this ability (like manipulate certain other elements of nature—wind, lightning, rain, fire, etc.) this is not her specialization and as such her abilities are more on the order of magnitude of parlour tricks rather than macro-scale meteorological alteration. Making a stiff breeze pick up with a plea to the gods, maybe a local drizzle of rain if it's cloudy, some minor temperature control, starting a pilot light without a match—these sorts of things are fine, but no throwing a gale-strength thunderstorm at New York City.
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Post by Krall on Jan 25, 2016 15:17:11 GMT
Yes, it looks good! There is a little more that she can do, though it isn't super important/has more to do with the mechanics of Finnish magic than actual powers she has or does use (that is, nothing that doesn't fall under "can use Finnish magic"). For example, as a noita (Finnish mage) her magic operates through the control of various spirits (haltija/luonto) of people and nature. As a result, she can first of all see these omnipresent spirits and second of all manipulate them through her incantations; this is how her powers in manipulating etiäinen work. Though she can do other things with this ability (like manipulate certain other elements of nature—wind, lightning, rain, fire, etc.) this is not her specialization and as such her abilities are more on the order of magnitude of parlour tricks rather than macro-scale meteorological alteration. Making a stiff breeze pick up with a plea to the gods, maybe a local drizzle of rain if it's cloudy, some minor temperature control, starting a pilot light without a match—these sorts of things are fine, but no throwing a gale-strength thunderstorm at New York City. Alright, I'll keep that in mind but as you say it's not particularly important, so I doubt it'll cause any issues if I just let you handle those aspects of your powers yourself.
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Post by ToixStory on Jan 25, 2016 22:22:39 GMT
Looks just fine to me!
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Post by MinnesotaNationalist on Jan 31, 2016 7:22:40 GMT
Added an image for my character! (See: my first post on this thread)
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